Races in Ryba

Ndyresi (Elf-Drow) Characters:

Ndyresi are defined by their class levels—they do not possess racial Hit Dice. All ndyresi have the following racial traits.+2 Dexterity, +1 Intelligence, +1 Charisma, –2 Constitution: Ndyresi are nimble in body and somewhat in mind. They also slightly manipulative, but their form is frail.
Medium: Ndyresi are medium creatures, and have no bonus or penalty due to size.
Normal Speed: 30ft
Darkvision: Ndyresi can see up to 60ft in complete darkness (this increases by 10 ft for every three consecutive hours spent in complete darkness up to 120 ft after 24 hours)
Bright Light Adjustment: Ndyresi take a 20% miss chance for 2 rounds when abruptly exposed to bright light after being in complete darkness. This acts as if he had low-light vision in dim lighting conditions. If they dwell in the Underdark they take the normal penalties a drow does the first time they are exposed to bright light, but will adjust and not be dazzled after 10 rounds.
Ndyresi Immunities: Ndyresi are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects. Magic: Ndyresi receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items
Ndyresi Magic: Ndyresi can cast one of the following, Darkness, Dancing Lights or Faerie Fire once a day with their character level as their class level: . This may be different each day and is chosen at the time of the casting.
Poison Use: A Ndyresi’s chance of poisoning herself while applying poison to a weapon is reduced from 5% to 2%.
Keen Senses: Ndyresi receive a +2 racial bonus on Perception skill checks Spell Resistance: Ndyresi possess spell resistance equal to 3 plus their class levels.
Weapon Familiarity: Ndyresi are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows) if they dwell on the surface and are proficient with rapiers and handcrossbows if they dwell in the underdark. Ndyresi also treat any weapon with the word “elven” or “drow” in its name as a martial weapon.
Languages: Ndyresi begin play speaking Common and Elven or Drow (depending on region). Those with high Intelligence scores can choose from the following: Undercommon, Abyssal, Aklo, Aquan, Celestial, Draconic, Drow Sign Language, Gnoll, Gnome, Goblin, Orc, and Sylvan

Races in Ryba

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